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Retro Board Game Revised: ‘Return To Dark Tower’ Now 25% Off!

3 Minute Read
Apr 22 2025
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Return to Dark Tower is the modern re-imagining of the classic electronic board game from the 80s. And it’s finally on sale!

True fans of my retro board game series throughout the years might remember way back in September of 2018 when we covered Dark Tower. It’s about as radical as any board game could be. Well, at the end of that article we discussed how Restoration Games was actively working on a direct sequel to the game.

Fast forward to 2020, and the Kickstarter was a huge success! And that brings us to today, where, as far as I’m aware, the game has gone of sale for the first time.

Classic

On top of the healthy dose of 80s nostalgia, this game has been designed by (among others) Rob Daviau (Betrayal: Legacy) and Isaac Childres (Gloomhaven). If that’s not an all-star design team, I don’t know what is.

Return to Dark Tower Overview

Return to Dark Tower is a cooperative scenario-based game with resource management and combat mechanics. In addition to the eponymous Dark Tower, the game features an in-game app that will control the story of the game, as well as key events and the actions of your adversaries.

Each campaign features a number of quests that the players must overcome, all the while dealing with the hazards the tower is throwing at them. Each turn, the tower will drop skull tokens, which represent the corruption spreading over the land. As the player’s buildings gain corruption, they will become less useful.

As well as some pretty ridiculous not-so-mini minis.

Players will each take control of a separate hero, with unique abilities and advantages. To aid their quest, players will gain items, new powers, and helpful allies. No matter the quests, the end goal remains the same: find a way into the tower to defeat whoever resides there.

Thanks to the app, there are thousands of games within Return To Dark Tower. Combinations of different foes, quests, final adversaries and means of entry into the Tower means that each game will be unique from the last (unless you play A LOT).

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Author: Matt Sall
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