The ‘Oblivion Remaster’ Is Here To Inspire A Whole New Generation Of D&D Campaigns

The Oblivion Remaster is good. Real good. Get ready for your D&D campaigns to be full of armies of Daedra.
The Elder Scrolls IV: Oblivion came out twenty years ago. And for some, that might make them feel like they were born 87 years ago. But it is one of those games, like Skyrim after it, that introduced a whole wave of people to the fantasy genre and the concept of playing a role in a game. And since its initial release, Oblivion has been an inspiration for D&D campaigns.
So much so that every couple of years, a post comes around where someone asks something along the lines “how can I recreate Oblivion in D&D“. There’s little wonder there, people love Oblivion for a reason (nostalgia and forgetting just how janky the original was).
But the D&D homebrew community is awash with guides and advice and inspiration for running Oblivion already. Now that the Oblivion Remaster is out, introducing a whole new wave of folks to a world where you don’t even have to quest to each Dark Elf House in an effort to become Hortator and Nerevarine, you can expect to see Daedric armies lining up to breach the gates of reality.
The Oblivion Remaster – Looks Good, Feels Good, If You Need To Put It In D&D People Are Way Ahead Of You
I think a big part of the reason for the Oblivion -> D&D pipeline is the world-threatening nature of the main campaign. It follows a natural, linear progression that satisfies the Levels 1-20 campaign brain pretty handily. Oblivion scratches the same itch. Play through the game and you can see how it would unfold.
You start off fighting little Daedra guys, and then as the Oblivion crisis ramps up, you’re tackling whole armies and sealing Oblivion gates. It’s a lot like the progression of a good Adventure Path – start small, go real big. At any rate. You can try it for yourself now, because people are absolutely loving the Oblivion remaster, even if it has changed the level-up system so you don’t have to run around jumping everywhere.
Of course, if you can’t run around jumping everywhere until you can eventually leap small buildings in a single bound, then you’ve got your first D&D -> Oblivion house rule right there. You can find the Oblivion Remaster on Steam, and a surprisingly in-depth guide to Oblivion in D&D right here.
And this Elder Scrolls won’t give you Cliff Racer trauma!
