AoS: New Point System Spotted
Early sightings of the new Age of Sigmar points structure have been seen in the wild – Points Return to Warhammer!
We all new this day was coming and now we get the first glimpses of a new dawn for Age of Sigmar. Here comes the points:
Just a reminder – if its not direct from a picture consider them rumors: Apply Salt as needed.
via Bass294 (transcribed from /TG/):
“All units have an assigned role.
Leader, Battleline, Behemoth, Artillery, no role.
Depending on points you play you are required/limited on number of units of each type you can take. Lets say we play 1000pts battle.
In that case you are required to take
2+ Battleline units
1-4 Leaders
0-2 Behemoths
0-2 Artillery
Any number of no role unitsAdvertisementSome units have both types so they take up both slots at once.
Some units can become battleline if you take specific leader
Somehow I missed the part about summoning while taking photos but as far as I remember it works along the lines:
We play 1000 pts battle
You can decide to spent any of those points on summoning. So lets say you take 700 points on field and 300 points are “held in reserve: as summoning.
You summon any unit within said 300 points limit later in game. Points are used for summon so no recycling.
Armies build entirely of one Alliance are given extra rule. Generals can take 1 extra ability out of 6 predefined ones. Also there are 6 artefacts that can be taken by heroes at no additional cost.
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Each alliance has its own set of
1 Battle Trait
6 Command Traits for your general
6 Artefacts that “any (non-unique) hero can be given one…”Battle traits are
Death: For each wount or mortal wound suffered by DEATH unit within your army that is within 10″ of your General or another Hero from your army, roll a die. On a 6 or more the wound is negated.
Destruction: Roll a dice in your hero phase for each unit from your army that is within 6″ of General or another Hero from your army. The unit can move a number of inches equal to the dice roll, as if it were movement phase, but cannot run. This does not affect their ability to move again later in the turn.Chaos: Roll a dice when you pick a Chaos unit to attack in combat that is within 8″ of general or other your hero. On a roll of 6 you can add 1 to all hit rolls for the unit in that phase.
Order: You can re-roll battleshock tests (in battleshock phase) for friendly Order units that are within 12″ of general or other hero in your army.Subscribe to our newsletter!Get Tabletop, RPG & Pop Culture news delivered directly to your inbox.By subscribing you agree to our Terms of Use and Privacy Policy.
(order artifacts. chose one, no roll)
1. Attack in combat before anyone else (one use potion)
2. Improve Rend by 1, not for mounts
3. +1 Damage for one weapon
4. -1 to To Hit for enemies you wounded (for rest of battle)
5. Once per battle -1 to Hit for all enemies agains model with this artefact
6. Heal 1 wound in each of your hero phases. “Advertisement
Follow-up Post
“Points costs getting leaked:
” Prime 360
Judicators 160pts per 5
Liberators 100pts per 5
vexillor 200pts
heraldor 120pts
venator 120pts
Celestant /on dracoth 100/220
Prosecutors hammers/javelins 100/80pts per 3models
Retributors 220 per 5
Stardrake 500/600pts
Drake cav 240pts per 2 models with concussors as exception at 280Nagash is 900
Archaon is 700Arielle is 620
New unit names are Tree Revenants and one other type of Revenants 100 pts/5 both
and Kurnoth Hunters (or something like that) 180pts/3Kairos 300
Lord of Change 260
Great Unclean 240
Skarbrand 400
Bloodthirsters 280-360 depending on version
Verminlord 300
Keeper of Secrets 280″AdvertisementNO POINTS or battlefield roles for any forge world units in the book.”
In addition to these points the following pic of some new rules were also spotted:
via Tronhammer NZ
If these turn out to be accurate, wow! Let’s break down some of these new rules:
Depending on points you play you are required/limited on number of units of each type you can take. Lets say we play 1000pts battle.
In that case you are required to take
2+ Battleline units
1-4 Leaders
0-2 Behemoths
0-2 Artillery
Any number of no role units
This is VERY similar to the old school Force Org Chart from 40k and the other reveal of Battleline Units lends some support to that as well.
Somehow I missed the part about summoning while taking photos but as far as I remember it works along the lines:
We play 1000 pts battle
You can decide to spent any of those points on summoning. So lets say you take 700 points on field and 300 points are “held in reserve: as summoning.
You summon any unit within said 300 points limit later in game. Points are used for summon so no recycling.
Summoning appears to be a type of reserve system as well – we’re not sure how those units are summoned onto the board but if they come in from a board edge it could be like outflanking or standard reserves – again, much like 40k.
Armies build entirely of one Alliance are given extra rule. Generals can take 1 extra ability out of 6 predefined ones. Also there are 6 artefacts[sic] that can be taken by heroes at no additional cost.
Hmmm…Sounds like a “Warlord table” with bonus items to boot!
These new rules seem to borrow very heavily from AoS Sci-Fi cousin. So is this AoS getting “40k’d” or is a throw-back to Warhammer Fantasy? Personally, I think adding points to the game is a good move, not because the points will bring balance, but because a Points System combined with the Army Construction rules will bring STRUCTURE to the game. Players will finally be able to show to to any store/hobby center/friends house and have a quick way to determine game size.
Players will argue that you could have done that already with the Warscolls (or however you wanted to do that before). We even posted some suggestion. Here’s the thing: You can still do that! But for players who might not be willing to try to build an army with the current “free-form” list building these new boundary lines will help them with army building.
This will also be a big boon to the competitive scene because it standardizes game sizes. Now, Tournament Organizers won’t have to come up with an extra comp system – they can just say “Age of Sigmar 2000 point tourney – standard list restrictions” and every player will understand what is going on.
I think with these new points we will all see a rise in AoS players. If your area was already heavy into AoS get ready to see more new players as well as some returning players. If AoS tanked in your local area don’t be surprised if you see a bump in activity after these rules hit shelves. It’s the Return of the Points!
Anyone want to throw out some guesses on how long until we get AoS Army books with points in them?