Age of Sigmar: Daughters of Khaine FAQ Winners & Losers
There is an FAQ out for the Daughters of Khaine – here are some hot takes for the winners and losers.
If you’ve been keeping up with Warhammer: Age of Sigmar then you know a couple weeks back the Daughters of Khaine and the Hedonites of Slaanesh got Battletomes. Well, it’s been about two weeks which means their FAQs are out. And, since I’ve got a buddy who is a fan of the DoK and has played them competitively in many tournaments around Texas (and done quite well), I got his opinion on the matter. Here are some initial thoughts he had:
Winner – Morathi
The weird whiplash of buffing/nerfing heartrender between BR:Morathi and the new DoK book was, in fact, a typo. Enjoy that -2 rend girl, you deserve it.
Loser – Hag Queens (in general)
The prayer charge is a significant nerf. Only getting one per phase is a fairly significant hit for most armies. While their warscroll prayers weren’t exactly earth-moving, they were still free buffs, and this has a few other more specific ramifications…
Loser – Blood Sigil
In both the old DoK book and the pre-FAQ new DoK book, this basically let you cast two prayers from the list (aka, the good prayers) with one hag each turn. Now, you have two options but you’ll only be able to use one. That’s rough.
Loser – Avatar on Foot
You now have to choose between animating this guy the first two turns, or casting one of the other prayers your priests know. That’s a pretty heavy opportunity cost, even if the avatar wakes up on his own after turn 3.
Loser – Hag Queen on Foot
The only reason to really take her in the new book was a cheap vehicle for a blood sigil. Maybe if you’re trying to spam them to take all the prayers and make sure witchbrew goes off one way or another? But she’s still extremely niche. Of course, in a competitive points economy, for every loser there’s a winner…
Winner – Morgweath the Bloodied
One of the last reasons to take a hag queen on foot over the cheaper, more durable alternative just fell apart. For good measure, you can even take Morgwaeth to complete a Cauldron Guard battalion, since that’s just keyword “HAG QUEEN” and not warscroll specific.
Winner – Hagg Nar
They suffer less on their avatars taking longer to wake up due to the +1 to the blood rites table, so the prayer nerf doesn’t hit them quite as hard. By turn 2, they’ll be missing the d3 damage on their support characters that didn’t want to get in combat anyway and… that’s about it.
Loser – Hagg Nar players that missed the exact wording on Devoted Disciples before
The 5+ not working for mortal wounds was a change in the book, not the FAQ. I agree with the clarification being in the FAQ; the wording is pretty air tight on the matter, but since it’s a change from the prior book (and fanatical faith does list mortal wounds, just not devoted disciples) it was very easy to miss this.
Loser – Silly gimmick cauldron builds
We knew it wouldn’t last, but that didn’t stop a few people from theoryhammering a slaughter queen with +1 damage (Master of Poisons), +1 to wound (Hagbrew) and all the usual DoK buffs like Mindrazor to make the Avatar’s sword 4 attacks at 3+/2+/-3/_5_ damage, plus _all the other attacks that model has_ being minimum 3 damage. It’s crazy enough that going without a temple might have been viable. Fun thought, but we hardly knew ye. Or did we…
Winner – Silly gimmick Bloodwrack Shrine builds
That medusa’s still holding those goadstaves, and the crew gives her the aelf keyword so she can pull from the Paragons of Murder command trait table if you go temple-less… and she’s only 160 points! It’s not as good as the slaughter queen deathball gimmick, but it’s a fun head puzzle even if it’s not practical. (or is it…?)
So there you have it – Hot Takes from an actual DoK player. What do you think of the FAQ changes?