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Goatboy’s 40k Thoughts: The Future!!!

4 Minute Read
Nov 30 2009
Warhammer 40K
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Hi there, Goatboy here again with some 40k thoughts. Today I want to talk about what do you think we can expect from the future codex? What kind of trends can we see being displayed and how will the new armies change to cover this new trend?

Anti-Mech
First of all we all know about the power of Mech. So of course each new list has to have some efficient way to deal with a box of dudes. Personally, I could see a push for more AP 1 weapons. These guns will give you a chance just like the old vehicle damage chart. I also like this option as it creates a different form of weapon that is just not get within 6 and hope for the best. I think the Nid codex will have a push in this direction, as well as some changes to their overall weapon strategy. Of course, each new marine style codex seems to cram more melta in there as a way to “fix” mech so that is another option to help balance the game. I prefer more AP 1 weapons as it lets you design guns that really do fit the grand scheme of the meta-game.

Super Hero HQ’s
Secondly we see a push for more heroic characters. You can see this in Fantasy too, but each new codex seems to have pushed the power level of the HQ even further. You have an increase of characters who somehow can take on a full squad of guys, murder most of them, and walk away looking like the tough guy we think they should be. I like this, as I think 40k needs a rich vein of super-heroes in it to play into our sci-fi cinematic expectations. I also enjoy how the special characters change up an army, giving you a new build to try and model. So looking at the last codex, the new ones should have some kind of crazy characters that do more then have an extra attack and maybe some fancy wargear. We are going to get buildable characters that can be pretty customizable as well as special characters that create new mini army lists.

Psychic Powers Good?!?
Third, the push of “good” psychic powers that do more then buff your troops. This is an interesting addition that really started with the coming of Lash of Submission. Most psychic powers were more of the “helper” style powers. Just like a buff in an MMO these powers were designed to be used in conjunction with another unit in your army. The newer powers that are starting to come out are really pushing the limit. You’ve got powers that push your opponent’s units around, kill without any kind of save, or break your leadership into tiny pieces. All of these things are game breakers and now each army is having a chance to get one at a pretty reasonable cost. This means that we will see more interesting powers as well as a return to games being decided by a roll of two dice and hoping you are not within 24 inches of a cancelation power. I’ve got a good feeling the nids will have some crazy stuff in this department.

Have I got a Deal for you!
Finally you have an overall points drop across the board. Of course, GW is interested in this as allowing you to take more guys means you buy more guys. I like this as it allows you to create cooler armies within the normal confines of your points allotment. This means that instead of normally seeing 30 marines on the table you now see 50+ armored dudes running at you. I like this as having more guys on the table, just allows you to lose more without actually losing the game. This lets the game become a real back and forth tug-of-war that makes for a lot more enjoyable experience.

So what does this mean for the upcoming Nid codex? Look for a big points drop across the board for sure. It makes no sense for the horde army to be out horde-ed. I am also hoping that they have some cool AP 1 weapons and some changes to the good ole Venom cannon to help scare those rhinos. Maybe this will change up some of the normal weapon load out of 2 Melta and some friends. After that look for the Blood Angels to have more of the same just like the Space Wolves. A chance to get a lot of melta in a squad mixed with some cool assault gifts. I am hoping for some cool new dreadnoughts as I have always loved the model and wished they were more then just a quick kill by some enemy trooper with a microwave gun.

~What kind of things do you want to see in the new codexes? I know there are a lot of Necron players that are hoping for a return of the toaster menace. I think there is an alright build in there right now, just with the issue of really only having 1 or 2 alright builds. It is the same with the Eldar codex as well. I am hoping that we get a glimpse of the future after Blood Angels, with some kind of cool Xenos codex.

As usual shoot me an email to mailto:[email protected] if you have any questions.

I am starting a bike Marine army to play around with. I found a scheme and will be posting some pics on my blog in the coming weeks. Look for a list on there as I try to math hammer it a bit as I really only want to throw down with a painted army. Beyond that, I have another Thunder Wolf/Juggernaut squad going to be started up soon as well as some Gladiator thoughts for Adepticon.

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