Kickstarter Round-Up: Cryptids, Pirates, and Solo Games
Come check out this week’s batch of Kickstarter and crowdfunding highlights – including board games, TTRPGs, and video games.
Hoomans
Pick a Cryptid and Live Your Beast Life.
Hoomans is a strategic, fast-play card game where you get to pretend to be a cryptid who’s pretending to be human. So, you know, a lot like real life. Hoomans can be played cooperatively or in a free-for-all, where one Cryptid walks away “More Hooman than Human.”
For 1-4 players; ages 10 and up; 25 – 35 minutes.
Pledges start at $25 for the game.
Island Alone
Island Alone is a great, quick, and simple filler that can be played with just about anyone. It’s also perfect as a gateway to the world of board games. Move around the island and perform actions in any order. You can do whatever you want, just remember that the most important thing is to survive.
The game is in a print & play format. By using a printer, anyone can play! It is also possible to make a reusable version by laminating or using physical pieces.
For solo and up to 4 players.
Pledges start at $4 for a PNP PDF.
Fire in the Hole
Fire In The Hole is the game of skill ‘n scavenge which centers around a large pop-up ship!
One part strategy, another part dexterity, Fire In The Hole is suitable for young landlubbers all the way up to the saltiest of ol’ seadogs. It’s rowdy enough for a fun family game night, but has enough twists ‘n tricks fer even the sneakiest o’ scallywags! The entire game is 100% plastic-free and SUPER sturdy, having been play-tested over 100 times!
Pledges start at $28 for the core game – limited KS price.
Deimos Academy
Deimos Academy is a game about adults returning to face the cursed boarding school that terrified them as children. Players are the adults who must attend a reunion at the school. With no clear recollection or memory of what their childhood was like at school, they slowly unlock what has clearly been repressed. As they uncover more and more of their old memories, they discover that a monster lurks beneath.
This is a horror collaborative storytelling roleplaying game that uses a coloring book and dice. Players will be building the story together, remembering things from their characters’ pasts and attempting to overcome the fears they had as children.
Pledges start at $15 for a PDF.
The Griffon’s Sadlebag
The Griffon’s Saddlebag creates magic items and more for 5th edition. This second compendium in the series is over 400 pages long — twice the length as the first book — and contains 504 magic items, 12 subclasses, 2 playable races, and 14 campaign-agnostic settings.
Pledges start at $20 for a PDF.
Darwaxke
Darwake captures the American pop-surrealism aesthetics within a unique structure designed for complete immersivity and expandability in a fullblown transmedia project, with the final objective to establish a new narrative universe. Think of a twisted lovechild between Tim Burton, David Lynch, and Carl Gustav Jung.
Darwake satisfies the neverending thirst of gamers for surreal experiences, filling a neglected niche in the game market by combining highly suggestive lowbrow art with challenging, deep game mechanics.
Pledges start at $20 for PC or mobile version.
(This week’s header image is from this game.)