D&D: Cubicle 7’s ‘Crafting & Alchemy’ Enters Its Last Two Weeks With Magical Gardens, Legendary Artifacts, and More
Cubicle 7’s “put crafting rules into D&D” Kickstarter campaign is going strong in its final two weeks with only a few stretch goals left.
Things are going well for Crafting & Alchemy, a Kickstarter campaign from Cubicle 7 that seeks to add more robust crafting rules to D&D. After all, brewing up a potion from harvested plants and the parts of the monsters you’ve slain is a staple of fantasy stories. Same with the adventuring blacksmith who melts down the rarest of metals and forges a legendary sword that they then wield in battle.
D&D, at present, doesn’t have the rules to let you do that. Most DMs would have to either house rule or not allow that in the first place. But if you want to brew up enough potions to launch your own apothecary, if you want to forge enough swords for even Saruman, Cubicle 7’s new crowdfunding campaign may be exactly what you’re looking for.
With two books focused on creating items, you’ll get all sorts of rules, mostly for making arms, armor, and potions, but with plenty to flesh out those basic concepts, including new maps and things.
Crafting & Alchemy for 5E
Crafting & Alchemy is two brand new 5th edition supplements. There’s Hammer & Anvil, which will let you forge the weapons and armor of your dreams, and Mortar & Pestle which gives you all the potion brewing your herbalist heart could dream of.
Forge unique weapons and armour unlike anything the world has ever seen. Your great work may start as a humble longsword, but with the right equipment and materials, you will be able to craft a legendary blade capable of cleaving reality in two and summoning an ethereal being to serve by your side.
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- Forge custom weapons and become a legendary weaponsmith with Cubicle 7’s new Weapon Forging system.
- Craft new armour for you and your party with our Armour Forging rules. Your tailoring and modifications will ensure a perfect fit for you and your allies!
- Turn mundane gear into artefacts of legend with our Magic Item Enchanting rules! Use your arcane talents to enhance the weapons and armour you craft, or team up with a powerful spellcaster to create potent magical effects.
Brew poisons, potions, and elixirs for every occasion. Plant your own magical garden to grow the priceless herbs you need, or gather your party to hunt down terrifying monsters and harvest rare components.
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- Our Alchemy system allows you to concoct a brand new range of bizarre potions. Mix reagents and refine alchemical components to create invigorating potions to bolster your allies.
- For more sinister adventurers, our new Poisons will give you a lethal edge. Prepare toxic venoms to make every strike a deadly one and leave your foes debilitated.
- Hunt monsters and harvest rare magical components to use in your concoctions.
- Tend your own garden! Plant the seeds and watch them grow as you cultivate a range of vibrant and bizarre flora to use in your brews.
Check out Crafting & Alchemy on Kickstarter
Crafting & Alchemy runs until February 14th!