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Goatboy’s Grimdark Armylist – Imperial Knights “Triple Threat & Arbites”

4 Minute Read
Sep 27 2024
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Goatboy here with an Imperial Knights list that takes advantage of all the latest tricks & Arbites buddies to kick butt on the tabletop.

Goatboy here with one of the current go-to big boy Imperial Knight armylists in 10th Edition.  This one was a list that won a 40-person event called No Surrender in New Zealand.  It was piloted by a Matthew Pearce to victory and it really looks to take the power of three big guys with some fun little help from Codex: Imperial Agents.

Here is the winning list to check out – using Canis Rex, a Lance, and a Crusader to round out the big boys.  He has some help from some Armigers and of course the newest “helper” unit in the Subductors from Imperial Agents.  We’ll talk about what’s up with them in a second.

Imperial Knights Triple Threat & Arbites

Imperial Knights
Noble Lance
Strike Force (2000 Points)

CHARACTERS

Canis Rex (435 Points)
• 1x Chainbreaker las-impulsor
• 1x Chainbreaker multi-laser
• 1x Freedom’s Hand

Cerastus Knight Lancer (460 Points)
• 1x Cerastus shock lance
• Enhancements: Banner of Macharius Triumphant

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Knight Crusader (470 Points)
• Warlord
• 1x Avenger gatling cannon
• 1x Heavy flamer
• 1x Questoris heavy stubber
• 1x Questoris heavy stubber
• 1x Rapid-fire battle cannon
• 1x Stormspear rocket pod
• 1x Titanic feet
• Enhancements: Mysterious Guardian

BATTLELINE

Armiger Helverin (140 Points)
• 2x Armiger autocannon
• 1x Armoured feet
• 1x Questoris heavy stubber

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Armiger Warglaive (150 Points)
• 1x Meltagun
• 1x Reaper chain-cleaver
• 1x Thermal spear

Armiger Warglaive (150 Points)
• 1x Meltagun
• 1x Reaper chain-cleaver
• 1x Thermal spear

ALLIED UNITS

Callidus Assassin (100 Points)
• 1x Neural shredder
• 1x Phase sword and poison blades

Subductor Squad (85 Points)
• 1x Proctor-Subductor
◦ 1x Arbites shotpistol
◦ 1x Nuncio-acquila
◦ 1x Shock maul
• 9x Subductor
◦ 9x Arbites shotpistol
◦ 9x Shock maul
• 1x Cyber-mastiff
◦ 1x Mechanical bite

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1990 Pts

Triple Threat & Friends Tactics

As you can see the armylist uses the ability to deep strike a Crusader to help get some shots lined up on things as needed.  The Lancer and Canis Rex can bully opponents around as they move through buildings and get ready to punch things.  His Armiger loadouts allow for a little bit of threatening action as well as some backfield holders.  The Banner on the Crusader allows him to sticky objectives, which means the Knight can move up, hold an objective, and then charge the next turn as needed.

The Subductors are going to be the hot new thing to add to Imperial armies.  The ability to have a 4+ invulnerable save on a 10 man unit for 85 points seems pretty spicy to me.  It gives a ton of armies a tough little backfield holder that can come out and be annoying as it can punch things.  If something charges in they even have a 4+ to fight on death as well which can be very helpful.

Congrats on Matthew for winning with some Knights.  I know some players like the Aratapos as it has some shooting options as well as decent close combat hits.  I think if they made it in plastic for the Horus Heresy you would start to see it pop up in lists as players try it out over the Lancer.

What do you think about the armylist?

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