40K Battle Report: Blood Angels & Iron Hands vs Khorne Marines
SN Battle reports brings you a another great battle report. Will Lord Commander Dante, Chapter Master of the Blood Angels defeat the World Eaters in the cold planet of Yhatrib’s.
Mission – Purge The Alien
Deployment – Hammer & Anvil
Points – 2000pts
The Setup
The pale light of Yhatrib’s sun glinted coldly off the exquisitely ornate armour of Lord Commander Dante, Chapter Master of the Blood Angels, making it seem that he glowed, looking like the very angels of Terran myth from which his chapter took their name. He stood atop a ruined industrial tower, his axe held out in front of him with its head resting on the ground, the mechanical angel wings of his artificer jump pack folded against his back making him look like a statue of his angelic Primarch. Mortals would have wept at the glorious sight of the Lord of the Angelic Host arrayed for war… But there were no mortals left on Yhatrib. The vile followers of Chaos had seen to that. Dante felt the terrible fury for which his chapter and its descendants were infamous for start to rise like bile in his throat as his augmented vision picked out another pyramid of skulls in the distance.
With an effort of will he quashed his anger. Now was not the time. He knew his brothers felt the same fury, the same curse and that not all had the strength of will to deny it. The madness of their curse claimed ever more of the sons of Sanguinius, turning them into monsters no better than the ones that the Blood Angels had come here to destroy. His simmering anger turned to a melancholy that only a being who had been at war for well over a thousand years could feel. At that moment, Dante felt every one of his 1436 years. This morose train of thought was interrupted by the vox crackling to life. “Orphio, Report.”
“My Lord, the enemy approaches, World Eaters in demi-company strength with air support. Should we engage?” The last sentence was telling. Clearly sergeant Orphio was giving into the blood lust that was Sanguinius’ legacy if he was asking to engage a horde of World Eaters with his scouts. “Negative. Steel yourselves and heed your orders. Withdraw to the prepared positions on our left flank. We will break them there.” “Your will my Lord!” Was Orphio’s immediate response.The news that the enemy was approaching filled Dante’s ancient frame with terrible vigour. He calmly issued orders to his units, noting which of his sergeants sounded too enthusiastic or agitated. These Astartes would have to be monitored by the chapters Chaplains once these traitors were dispatched.
(Full intro on the link at the bottom of the page)
The Battle Report
Here is a bit of the battle report for the full battle report press the below link! Hope you enjoy
Well Guys what can I say this is one of the most enjoyable games we have had in a long time 2 beautifully painted armies one great looking board and a mega close combat battle! you just cant go wrong!
Great view from one of the other factory buildings! Nothing is as scary as a horde of khorne marines and berserkers marching forward with only one thing on their mind! BLOOD FOR THE BLOOD GOD
Turn 1 (Imperium) Another clever tactic from Steven see’s him move up with his Iron Hand force but just 1″ away from Karim’s max move and charge. Still in enough range he fires his full load out of twin linked bolters and some bad rolling from karim see’s 3 berserkers die The quad gun also fires at the approaching horde and kills 3 marines
Turn 2 (Imperium) Both the Bikes and the Assault marines fire at the enemy lines slaying another 3 berserkers and 2 marines!!! AWFUL rolling by Karim and his 3+ armour saves all we are seeing are 1’s and 2’s The Gods are not being very nice to him
Turn 2 (Imperium) Crazy?? or just Stupid?? the Assualt bike chargers into the Berserkers! He hits with his hammer of wrath but fails to wound he attacks and also fails to wound………what happened next is obvious! lol “Attack” is the only order worth remembering.
Turn 2 (Khorne) View of table just before the assault phase Karim measures how far his charge distance is is…………
Turn 2 (Khorne) The berserker squad assaults the Iron Hands bike squad! What a difference it makes when these guys charge in! Loads of attacks see’s a hell of a lot of hits and wounds given to the bikes….. NOW THATS A FURIOUS CHARGE!
Turn 3 (Imperium) The Sanguinary Guard and assault marines can’t get into combat this turn as they are a bit too far away from the centred crazy and bloody battle!
Turn 3 (Khorne) The Heldrake moves up towards the Combat squad at the top of the refinery and flames the squad killing 4 out of 5
See the full Battle Report Here for the exciting conclusion
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SN BATTLE REPORTS TEAM